Stats & Mechanics
Rogue special ability — Blood Surge
Learn how Blood Surge scales with Open Wounds bleed stacks, from 1.1× ATK on an unbled target to 1.815× ATK at 13 stacks.
Checked for v4.4.4Reviewed
Quick answer
How does the Rogue's special ability scale with bleed stacks?
Blood Surge is a single hit starting at 1.1× your ATK, increased by 5% per bleed stack on the enemy. With no stacks it starts at 1.1× ATK; at the Open Wounds cap of 13 stacks it reaches 1.815× ATK, or about 1.8×. These values are before enemy defense and other damage modifiers.
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Blood Surge and bleed stacks
The Rogue’s special ability, Blood Surge, delivers a single hit. Its attack value starts at 1.1× your ATK, with a 5% bonus per bleed stack currently on the enemy:
Ability attack value = ATK × 1.1 × (1 + 0.05 × bleed stacks)
With no bleed stacks, that is just 1.1× ATK. Once Open Wounds builds up to its maximum of 13 stacks, the ability reaches 1.815× ATK, or about 1.8× ATK.
The bonus multiplies the ability’s starting attack value. Enemy defense, damage variation, critical hits and other damage modifiers then determine the final damage; see how damage and defense work.
Tip: Blood Surge is relatively weak against a target with no bleed stacks. Let Open Wounds build up before using it for a stronger hit.